Sound based AI trigger (/_Sound)

by Tafe
Create imaginary sound, for the concept of sound-triggers for AI [More]

Currently Unavailable

Version 1
Date added: Jun 3 2019
Last updated: Jun 5 2019
1 fan

sound is portrayed as a numerical value. The value is decreased based on distance between source and recipient of the sound.

Send sound with any amount of volume. Recipients nearby, relative to volume triggers a listener with data of sender and percieved volume.


Tafe: (Jun 5 2019, 12:47 pm)
It was intended for triggering AI in my own case
but it is essentially sound proximity.

It's not much of a trigger tho... As it stands, it's a for-loop checking orange(). I will update this to something better once i have the time in my hands