254 Release Notes
- Fixed: Double-clicking to open a file wasn't always working because of a stupid
path problem. Hacked around it. (Guy T., Spuzzum!)
- Fixed: The client was incorrectly parsing commands like "my-command[return]",
requiring a space before the [return]. (Deadron)
- Fixed: DreamSeeker wasn't working in WinNT because it was trying to access an
i/o video port directly. (RainbowScorpio, Guy T.)
- Fixed: Certain client configurations, like "chat-command", weren't being saved
properly. (Al)
- Fixed: Bad DMI icons were causing freeze-ups when they were attempted to be read. Now
the error checking is a little better. (Deadron)
- Fixed: There was a minor syntax coloring problem in DreamMaker. (Spuzzum)
- Fixed: Key renewals were sometimes not registering properly. Hopefully we'll have
this all automated in the future.
- Fixed: design-time direction settings on turf underlays were not being
preserved. (Al)
- Fixed: The second argument to Click() (the click location) for turfs on the map
was always null. It is now equal to the turf (which is the same as the
first argument, but which is convenient if all you care about is the second
argument).
- Fixed: There was a shutdown problem that was causing the client to hang for a little
while when trying to simultaneously open the pager and a world. (I think.)
- If a verb only has one possible target, it will automatically be used when the verb
is typed or clicked sans target-name. If people don't like this behavior, we can
change it back later.
- When the server gets multiple connections from the same key, it now boots
off the old connection and forges the new one. It used to boot them both
off. Since the most common reason for this is an old zombie session (due to
an abrupt disconnection) this seems a more sensible behavior.