297 Release Notes
- Fixed: there was a potential infinite loop in the networking code that handles
acceptance of client connections (to a hosted world or to the pager). This
should not really fix anything, because it would only have been stuck if
winsock was failing to remove new connections from the queue immediately,
which would essentially be a bug in the operating system. But from one
tracelog, this certainly appeared to be the case. More trace points have been
added to the relavent code just in case. (WildBlood)
- Fixed: image() was making an extra refcount. (Deadron)
- Fixed: indexing a list with an object was producing a dangling ref count.
- Fixed: deleting an object that had images attached was causing the garbage
collector to gripe. (Skysaw)
296 Release Notes | View All