324 Release Notes
- Fixed: The argument definition of procs added as verbs was not being correctly
converted into command syntax in all cases. (Shadowdarke)
- Fixed: client.lazy_eye was getting turned on erroneously in certain situations, and
the dimensions were effectively infinite, so the player would just walk off
the edge of the map into blackness. (RaeKwon, Dracon)
- Fixed: The compiler was not allowing initializations of client.view or
client.lazy_eye of the form "XxY" to contain 0 for either of the dimensions.
In the case of lazy_eye, this can actually be useful for maps that have one
long "scrolling" dimension and one narrow dimension that just fits the screen.
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