BYOND 4.0 Version 447.1028 Release Notes
Fixes (more info)
- In certain cases, deleted map objects were being reused without being reinitialized. The most common symptom was the failure of one-time animations to play on newly created objects. (various)
- Maps were not properly redrawing upon reboot/reconnect. (various)
- Label controls were being misdrawn when stretched. (Super Saiyan X)
- Projects compiled with BYOND 3.5 using large icons with null icon_state were not displaying the thumbnail. This was due to a related change in the last release. (Shadowdarke)
- Verbs with "in view()" or "in oview()" failed in projects that used secondary HUDs. (Ghtry)
- Multi-selection wasn't working properly in DreamMaker's skin editor. (Falacy)
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