BYOND 4.0 Version 459.1051 Release Notes
This is the public release of the 455* series beta. Please consult the 455 release notes for more information.
Fixes (more info)
- In certain modes, the map editor was not allowing placement of modified atom instances. (DivineTraveller)
- Creating a unique instance of an atom that is larger of 32x32 via editing something in the map editor was replacing the original, default instance. (DivineTraveller)
- Big icons would sometimes display only their lower left corner in the map editor, covered up by gray tiles. (Quaddw)
- In the map-editor, atoms without icons were showing a solid tile, rather than the customary (and more useful) dithered tile. The old behavior has been reinstated.
- The "map errors" dialog could sometimes fail to show a scrollbar when one was needed, causing a freeze if the user attempted to edit the partially visible last item in the list. (Dphoenix7)
- The map editor and Dream Seeker were not layering items in the same order in TOPDOWN_MAP format when they were on the same layer. (SuperAntx)
- In 455+, the loading of certain icons was causing instabilities in the server. (Gakumerasara)
- Use of gigantic pixel offsets could cause the server to send huge map sections to the client that were too big to handle properly. Objects that are more than 4 tiles outside of the regular view will no longer appear even if they have pixel offsets that would otherwise make them visible. (Destroy)
- Reading pixel offsets from a savefile was limiting them to a -127 to 127 range. (Super Saiyan X)
- When not using TILED_ICON_MAP, and when the map was rendered without hardware acceleration, icons that had a width or height matching world.icon_size were shrunk to a single tile. (Gakumerasara)
- When information about the appearance of a screen object arrived after the screen object itself, the object sometimes would not appear until the next change to client.screen. (SuperAntx)
- The bar control inappropriately responded to the border parameter, which it should ignore. (Toushiroa)
- Turning off the titlebar or can-resize option for a window allows it to become fullscreen when maximized. This is a Windows built-in behavior that turned out to be futile to override, so we have reverted to the behavior in builds 400-454 which lets Windows do what it wants to do. (Dragonn & others)
458 Release Notes | View All