BYOND 4.0 Version 465.1067 Release Notes
Fixes (more info)
BYOND Pager
- Hub entries with malformed paths confused the pager when trying to organize the My Hub menu, causing misbehavior including the possibility of a crash. (This could also apply to Dream Daemon if the entry was a game.) (Nickr5, Edward92)
- While worlds were active in the pager, navigating the pager's Games, Demos, or Libraries sub-menus could create a duplicate Worlds entry in the tray icon's right-click menu, or cause a crash. (Bandock, Warlord Fred)
DM Language
- world.time was set to the wrong value sometimes when changing world.tick_lag, causing it to sometimes reset to 0. (Sniperchance)
Dream Maker
- After deleting a file, Dream Maker could lose focus and become obscured by other active applications. (Falacy, T3h B4tman, Android Data, Immibis)
- The code editor wasn't properly highlighting the 'step' keyword. (Nickr5)
Dream Maker & Dream Seeker
- When adding \... to the end of a macro, the macro editor was improperly stripping out the backslash. (Higoten)
Dream Seeker
- After losing connection to the server, Dream Seeker would not properly clear the map, and when in software mode would also fail to draw even blank space, causing screen artifacts to appear. (Mista-mage123)
Features (more info)
DM Language
- A new special layer value, BACKGROUND_LAYER, can be added to an atom's layer to make it appear below other atoms in isometric mode. Adding this to a HUD object's layer will allow that HUD object to appear beneath the map. This layer value only works for clients using version 465 or higher so it should not be shown to any one using an older version of Dream Seeker. It can be combined with TOPDOWN_LAYER and EFFECTS_LAYER.
Dream Daemon
- Rebooting a world will reset the proc message counter, so that subsequent error messages will show up.
Dream Maker
- The DME INTERNALS configuration section is now kept in a separate [project].int file, to avoid conflicts when collaborating on a project.
Dream Seeker
- A new .reconnect command has been added which performs the same function as Options & Messages | Client | Reconnect, but is available even when control_freak is in use.
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