BYOND 4.0 Version 469.1074 Release Notes
Fixes (more info)
DM Language
- The get_step_rand() function did not compile correctly, resulting in the function returning null in most cases. (Nickr5)
Dream Daemon
- Encountering cache problems with temporary entries like runtime icons could sometimes cause the server to crash when reporting the issue. (SuperAntx)
- Some legacy games were not loaded properly, causing a Bad World error. (Ganing)
- Groups of resources being downloaded could caust accidental conflicts in some cases, resulting in resources never arriving at the client end. (Pirion)
Dream Maker
- When using the Colors | Edit dialog in the icon editor to change colors, the rearranging of the colors by hue would not properly redraw the dialog, causing confusion as to which color was being selected. (Isayno)
Dream Maker & Dream Seeker
- Although the macro editors in Dream Maker and Dream Seeker supported multiple selection, pressing Delete did not delete all macros that were selected. (Ripiz)
Dream Seeker
- Grids could flicker when resizing in various situations, especially when using the "flexible list" option. This should no longer happen, and additionally grids that do not have multiple columns or rows will not display scrollbars they don't need, even if the grid is too small. (DarkGamer)
Features (more info)
Dream Maker
- Pressing the Delete key while in the Colors | Edit dialog in the icon editor will replace a color with full transparency.
Dream Seeker
- Macros that repeat when a key is held down now behave differently. Instead of using the normal system key repeat, a held key will repeat once per tick if its macro is set to repeat. If a new repeating macro key is pressed while the first is held down, the new key will take precedence. (Fugsnarf)
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