BYOND 4.0 Version 471.1076 Release Notes
Fixes (more info)
BYOND Pager
- Recent versions of Google Chrome have been mangling the byond:// URLs used to download games and turning the # character into %23 when passing the URL to the pager. While this is not a BYOND bug, the pager is now capable of working around this issue my recognizing some of the malformed URLs and attempting to correct the damage. If problems persist, please use a different browser until Google fixes the issue. (Jamel1027, PokemonGodess, Gokussj22, Darkjohn66, Moonlight Memento, Tubutas)
Dream Daemon
- Using input() on a very large list was not properly pruning out items with the same name. (Berlin2222, Android Data, Fatevamp)
- If a player logged out in the middle of a map update, the server could crash. This only became evident in versions 468+ due to improved responsiveness to the client-server communication. (Slurm)
- In rare cases while waiting for browse_rsc() to finish sending a file, sending multiple browse() messages could cause some of them to be lost. (Naokohiro)
Dream Maker
- Copying macros and pasting them into another set of macros often caused Dream Maker to crash, or made garbage data appear in the pasted macros. (Android Data)
Dream Seeker
- Performing icon operations failed to load big icons properly when reusing entries in the memory cache. (Schnitzelnagler)
Dream Seeker, Dream Daemon, and Dream Maker
- Icons were not being loaded correctly in tiled mode, which affected the map editor in Dream Maker and would also have impacted some games using big icons with the TILED_ICON_MAP format. (SuperAntx)
Features (more info)
Dream Seeker
- When connected to another server via link() or when reconnecting to the same world, the skin will no longer reset to its original state, remove cloned panes and windows, or delete any controls created at runtime. This should provide a smoother transition when switching between servers. Several issues with the skin "flickering" have also been improved or eliminated.
470 Release Notes | View All