BYOND 5.0 Version 502 Release Notes
Build 502.1218
Fixes (More Info)
Dream Daemon
- Memory leaks existed in some matrix operations. (D4RK3 54B3R)
Dream Maker
- Code editor preferences didn't save properly. (Pokemonred200)
Dream Seeker
- Keyboard messages were being read in a way that sometimes led to messages being received out of order when typing rapidly or when the client was bogged down. (Pomf123)
Features (More Info)
Dream Daemon
- Dream Daemon in Windows can now handle the server on a different thread from the interface, allowing for more responsiveness. This can be turned off by setting "threads off" in cfg/daemon.txt, if need be.
In addition, map-sending operations have been multithreaded in both Dream Daemon and Dream Seeker in Windows, which should improve processing of games handling large numbers of players on multi-core machines. Procs are all still handled on the server thread.
Build 502.1219
Fixes (More Info)
BYOND Pager
- Certain hub entries caused the pager to crash on installation. (Gandalf the Grey)
Dream Daemon
- Lists used in calls to animate() did not get properly recycled, which caused a minor memory leak and could eventually lead to a crash in some projects. (Lummox JR)
- Sleeping and spawning procs were broken in Windows Dream Daemon, even when not in threaded mode. (Pokemonred200)
Dream Seeker
- Recycled Appearances did not reset certain values such as pixel offsets. (Magicsofa)
501 Release Notes | View All